Cal Quantrill

Born: 02/10/1995 (Age: 24)
Bats: Left
Throws: Right
Arm Slot: 3/4
Height: 6'3''
Weight: 208
Primary Position: RHSP
Seconday Position: -
Acquisition Period: 1st Rd. (#8 overall), 2015 MLB First-Year Player Draft (SDP)
Entry Point: 4 Yr College
Report Info
Evaluator:
Report Date: April 19th, 2017
Dates Seen: Spring Training 2x; Instructs
Level: High A
Affiliate: Lake Elsinore Storm
MLB Team: http://2080baseball.com/wp-content/uploads/2015/11/LogoMLBSDP.png
http://2080baseball.com/wp-content/uploads/2015/11/LogoMLBSDP.png
Physical Description
Tapered throughout; squared with lean muscle; length through lower half with waist slightly higher set, premium athletic build and projection; some moderate mass to build, toned.
Mechanical Notes
Slightly off to third base side of rubber; moderate rock into motion; smooth large leg lift; moderate hip turn; keeps closed and pinched through drive with large shoulder tilt; chest completely open at foot strike, arm late; strong drive off rubber with firm foot strike; deep arm path; average, loose arm action, much easier arm acceleration since Instructional League views; above-average arm speed.
MLB ETA Future Floor Future Ceiling Realistic Role Risk
2019 50 55 #3/4 Starter Moderate
Pitch Present Future Sitting Max Comments
Fastball
Fastball 50 60 93-96 98 Shows present life with mild run and plane; can struggle to get on top of pitch at times; often rides and gets loose to the armside given open front and late arm; shows ability to adjust; quality arm strength; loose; above average arm speed; shows average command in bursts with potential to hold a future average grade; arm strength; shows moderate confidence in pitch, prefers lower in zone, prefers to spot outside; still hesitant to execute north and change eye level consistently, or to challenge batters with pitch.
Shows present life with mild run and plane; can struggle to get on top of pitch at times; often rides and gets loose to the armside given open front and late arm; shows ability to adjust; quality arm strength; loose; above average arm speed; shows average command in bursts with potential to hold a future average grade; arm strength; shows moderate confidence in pitch, prefers lower in zone, prefers to spot outside; still hesitant to execute north and change eye level consistently, or to challenge batters with pitch.
Slider
Slider 45 50 82-86 87 Moderate depth and action; can struggle to consistently extend through, fledgling feel; inconsistent break and manipulation to pitch at present; can flash better depth through zone when on; some adjustment possible given profile, opportunity to play up off fastball; lacks true natural wrist action; can be serviceable and play to average.
Moderate depth and action; can struggle to consistently extend through, fledgling feel; inconsistent break and manipulation to pitch at present; can flash better depth through zone when on; some adjustment possible given profile, opportunity to play up off fastball; lacks true natural wrist action; can be serviceable and play to average.
ChangeUp
ChangeUp 50 60 83-86 87 Quality feel and action to pitch; heavy fade and late depth; quality, advanced deception and replication off fastball; sequences effectively off fastball; can get cute and work backwards to initiate sequence too heavily at times; true change-of-pace out pitch with plus potential
Quality feel and action to pitch; heavy fade and late depth; quality, advanced deception and replication off fastball; sequences effectively off fastball; can get cute and work backwards to initiate sequence too heavily at times; true change-of-pace out pitch with plus potential
Overall Command
Overall Command 45 50  
Overall Control
Overall Control 50 55  
Overall Summary
Quality arm and athletic build with enough feel of the arsenal to fit in the middle of a big league rotation. Bit passive on the mound at times with a mediocre delivery; struggles with spin, and will encounter difficulty at the highest level if pitch can be easily eliminated by opposing batters. A more compact arm and open front limit fastball impact and velocity does play down; command projects well enough to survive.