Darwinzon Hernandez

Born: 12/17/1996 (Age: 22)
Bats: Left
Throws: Left
Arm Slot:
Height: 6'2"
Weight: 245
Primary Position: LHSP
Seconday Position: LHRP
Acquisition Period: Signed as international free agent August 26, 2013 (BOS)
Entry Point: J2
Options Used: N/A
Report Info
Evaluator:
Report Date: November 18th, 2018
Dates Seen: 3x -- October/November 2018
Level: AFL
Affiliate: Mesa Solar Sox
MLB Team: http://2080baseball.com/wp-content/uploads/2015/11/LogoMLBBOS.png
http://2080baseball.com/wp-content/uploads/2015/11/LogoMLBBOS.png
On 40-Man Roster: No
Physical Description
Thick, broad frame with strength throughout; softness in middle, body will require maintenance. No projection.
Mechanical Notes
Effortful NWU from 3/4 with closed off landing, doesn't get over frontside, head movement. Breaks early, clean arm arm action, plus arm speed, arm drag that affects consistency of release point
MLB ETA Present Role Future Role Role Description Risk
2019 40 50 High Leverage High
Pitch Present Future Sitting Range Comments
Fastball Value
Overall Fastball Value 60 70 Swing and miss FB at MLB right now with cutting action, sink, and double-plus velocity. Hides ball with closed off delivery making it hard to pick up. Plays despite inconsistent command.
Swing and miss FB at MLB right now with cutting action, sink, and double-plus velocity. Hides ball with closed off delivery making it hard to pick up. Plays despite inconsistent command.
Fastball Velocity 70 70 96 93-98 Hard thrower, tough to pick up from closed off delivery; will drop down to 93-94 when can't find zone, then ramp back up.
Fastball Velocity
Fastball Movement
Fastball Movement 60 60 Heavy ball w natural cutting action that increases to gloveside, straighter sink to armside. With his velo, cut gives pitch margin for error even when up.
Heavy ball w natural cutting action that increases to gloveside, straighter sink to armside. With his velo, cut gives pitch margin for error even when up.
Fastball Command
Fastball Command 40 45 Inconsistent; when arm is late he leaves up; works to gloveside and will leave out over plate. Has margin for error with velo and movement; expecting another half-grade bump as he settles into RP role full-time.
Inconsistent; when arm is late he leaves up; works to gloveside and will leave out over plate. Has margin for error with velo and movement; expecting another half-grade bump as he settles into RP role full-time.
Curveball
Curveball 40 40 79 78-79 4th pitch, doesn't show it much. 1-7 shape, lacks sharpness and can be squared up in zone; doesn't throw for strike, likely to drop.
4th pitch, doesn't show it much. 1-7 shape, lacks sharpness and can be squared up in zone; doesn't throw for strike, likely to drop.
Slider
Slider 55 60 86 84-88 1-7 shape; hard late break for present swing/miss on chase. Inconsistent, loses feel and backs up or hangs but flashes plus at present. Should settle in at plus w more reps and better feel to bottom of zone.
1-7 shape; hard late break for present swing/miss on chase. Inconsistent, loses feel and backs up or hangs but flashes plus at present. Should settle in at plus w more reps and better feel to bottom of zone.
ChangeUp
ChangeUp 50 55 88-89 88-89 Extra weapon vs. RH that will get swing and miss on the chase; tunnels off fastball with abv avg separation and late drop. With added consistency, projects to abv avg 3rd pitch.
Extra weapon vs. RH that will get swing and miss on the chase; tunnels off fastball with abv avg separation and late drop. With added consistency, projects to abv avg 3rd pitch.
Control
Control 40 45 Loses fastball with high-effort delivery; can generally locate secondaries near zone but none are consistent strike pitches. With reps should improve feel for zone with SL/CH.
Loses fastball with high-effort delivery; can generally locate secondaries near zone but none are consistent strike pitches. With reps should improve feel for zone with SL/CH.
Attribute Present Future
Delivery Average Average
Athleticism Average Average
Pitchability Average Average
Mound Presence Plus Plus
Overall Summary
Player has a starter's repertoire but lacks command/control for that role. Projects to throw enough strikes in pen role with three quality pitches to work in highest leverage situations, ceiling of 'fireman' able to get more than three outs.