Ryan Burr

Born: 05/28/1994 (Age: 24)
Bats: Right
Throws: Right
Arm Slot:
Height: 6'4"
Weight: 225
Primary Position: RHRP
Seconday Position: -
Acquisition Period: 5th Rd., 2016 MLB First-Year Player Draft (ARI)
Entry Point: 4 Yr College
Report Info
Evaluator:
Report Date: September 1st, 2018
Dates Seen: 2x -- July 8/August 23, 2018
Level: Double-A
Affiliate: Birmingham Barons
MLB Team: http://2080baseball.com/wp-content/uploads/2015/11/LogoMLBCHW.png
http://2080baseball.com/wp-content/uploads/2015/11/LogoMLBCHW.png
On 40-Man Roster: Yes
Physical Description
Big, large filled out frame, no projection left. Long-levers, fringe-average athlete.
Mechanical Notes
NWU, over-the-top, power delivery with big stride. Chest-high leg lift, partial turn to close off, strong lower half push, lands slightly open, massive spine tilt to bring arm slot over the top, head whack. Arm action: Wraps with a claw, long arm action in the back, late arm, plus extension, keeps his followthrough online with good consistency.
MLB ETA Present Role Future Role Role Description Risk
2018 45 45 Middle Relief Low
Pitch Present Future Sitting Range Comments
Fastball Value
Overall Fastball Value 55 55 Plus movement and plus velocity give pitch occassional swing-and-miss value despite fringy command. Pitch is plus when consistently in bottom of zone; player lacks consistency to locate it there regularly.
Plus movement and plus velocity give pitch occassional swing-and-miss value despite fringy command. Pitch is plus when consistently in bottom of zone; player lacks consistency to locate it there regularly.
Fastball Velocity 60 60 94 93-95 Gets on hitters quickly with deception from over the top delivery.
Fastball Velocity
Fastball Movement
Fastball Movement 55 55 Plus plane with above-average movement. Runs hard when throwing to armside target, average late life to gloveside, flatter up. When locating in bottom of zone, plane makes it an outpitch.
Plus plane with above-average movement. Runs hard when throwing to armside target, average late life to gloveside, flatter up. When locating in bottom of zone, plane makes it an outpitch.
Fastball Command
Fastball Command 45 45 Misses up where pitch flattens out. Pitch needs to be down with occasional eye-level change and player flashes ability to do so, but will be hurt by bad misses out over the plate.
Misses up where pitch flattens out. Pitch needs to be down with occasional eye-level change and player flashes ability to do so, but will be hurt by bad misses out over the plate.
Slider
Slider 50 50 84 84-86 2nd pitch; above-average late downer action, comfortable throwing it in/out vs hitters from both sides. Inconsistent; backs it up and will leave it up. When it's on, he will get some swing and miss, especially from righties; when it's not, he'll miss down or leave up.
2nd pitch; above-average late downer action, comfortable throwing it in/out vs hitters from both sides. Inconsistent; backs it up and will leave it up. When it's on, he will get some swing and miss, especially from righties; when it's not, he'll miss down or leave up.
ChangeUp
ChangeUp 50 50 85 84-85 Above-average separation from FB with average late fade. Throws as 3rd pitch, only as extra weapon vs. lefties. Pitch could be squared if out over the plate, he keeps up to the edge or off it; not a go to strike pitch but plays with mix.
Above-average separation from FB with average late fade. Throws as 3rd pitch, only as extra weapon vs. lefties. Pitch could be squared if out over the plate, he keeps up to the edge or off it; not a go to strike pitch but plays with mix.
Control
Control 45 45 None of three pitches are go-to strike pitches; able to get ahead w FB half the time. Secondaries play as chase pitches, which will add to deep counts and walks.
None of three pitches are go-to strike pitches; able to get ahead w FB half the time. Secondaries play as chase pitches, which will add to deep counts and walks.
Attribute Present Future
Delivery Average Average
Athleticism Average Average
Pitchability Average Average
Mound Presence Average Average
Overall Summary
Three-pitch RP, gets lefties out by mixing both secondaries. Middle relief profile without the control or dominant stuff for higher-leverage role.