Gerardo Carrillo
Born:
09/13/1998 (Age: 24)
Bats:
Right
Throws: Right
Arm Slot: 3/4
Height: 6'0''
Weight: 154
Primary Position: RHSP
Seconday Position: RHRP
Throws: Right
Arm Slot: 3/4
Height: 6'0''
Weight: 154
Primary Position: RHSP
Seconday Position: RHRP
Acquisition Period:
Signed as international free agent, 7/5/2016 (LAD)
Entry Point: J2
Options Used: N/A
Entry Point: J2
Options Used: N/A
Report Info
Evaluator: | Adam McInturff |
Report Date: | October 1st, 2019 |
Dates Seen: | September 18, 2019 |
Level: | AFL |
Affiliate: | Glendale Desert Dogs |
MLB Team: |
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On 40-Man Roster: | No |
Physical Description
Short, muscular, compact body that's close to mature. Broad shoulders/hips for size.
Mechanical Notes
Varies tempo through SWU to disrupt timing; large side step into tall leg kick; slight pull off-line through finish; full arm-circle into 3/4 slot.
MLB ETA | Present Role | Future Role | Role Description | Risk | 2021 | P | 45 | Setup Relief | Extreme |
---|
Pitch | Present | Future | Sitting | Range | Comments |
Fastball Value | |||||
Overall Fastball Value | 50 | 60 | — | — | Double plus velo and heavy life make FB avg right now despite iffy control/command; potential blow-by plus pitch aired out in short stints. |
Double plus velo and heavy life make FB avg right now despite iffy control/command; potential blow-by plus pitch aired out in short stints. | |||||
Fastball Velocity | 70 | 70 | 96 | 95-99 | Power arm, holds mid-90s through outings and frequently reaches back for 98-99. |
Fastball Velocity | |||||
Fastball Movement | |||||
Fastball Movement | 50 | 55 | — | — | Heavy ball flashes above-avg movement at best; bores in to armside w/ run and sink. |
Heavy ball flashes above-avg movement at best; bores in to armside w/ run and sink. | |||||
Fastball Command | |||||
Fastball Command | 40 | 40 | — | — | Strikes in best sequences w/ more control than command; loose within the zone, though has the stuff to challenge up. |
Strikes in best sequences w/ more control than command; loose within the zone, though has the stuff to challenge up. | |||||
Curveball | |||||
Curveball | 45 | 50 | 81 | 80-83 | Hard CB w/ flashes of shapely late finish at best; gets slurvy when he drops under it; solid big league breaking ball in the tank w/ more reps and release point consistency. |
Hard CB w/ flashes of shapely late finish at best; gets slurvy when he drops under it; solid big league breaking ball in the tank w/ more reps and release point consistency. | |||||
ChangeUp | |||||
ChangeUp | 40 | 45 | 88 | 87-89 | Flashes effective CH w/ separation and late bottoming action. Can keep developing even in relief role, legitimate third pitch on the come. |
Flashes effective CH w/ separation and late bottoming action. Can keep developing even in relief role, legitimate third pitch on the come. | |||||
Cutter | |||||
Cutter | 45 | 55 | 90 | 88-91 | Power cutter/slider hybrid w/ late, tight lateral action. Usually a one-planer but shows occasional slider-like depth. Playable ML pitch now, flashes bat-missing upside in 'pen role. |
Power cutter/slider hybrid w/ late, tight lateral action. Usually a one-planer but shows occasional slider-like depth. Playable ML pitch now, flashes bat-missing upside in 'pen role. | |||||
Control | |||||
Control | 40 | 45 | — | — | Around the plate w/ 3-4 pitches in best sequences, though zone runs away on him and walks have been a problem in SP role. Less pressure on maintaining control deep into outings in relief. Fiery mound presence that translates well to late innings. |
Around the plate w/ 3-4 pitches in best sequences, though zone runs away on him and walks have been a problem in SP role. Less pressure on maintaining control deep into outings in relief. Fiery mound presence that translates well to late innings. |
Attribute | Present | Future |
---|---|---|
Delivery | Average | Average |
Athleticism | Average | Average |
Pitchability | Average | Average |
Mound Presence | Average | Plus |
Overall Summary
Power FB and 3-4 pitch mix give some chance to start despite iffy command, though short stature and trouble limiting walks make a move to the 'pen more likely. Plus stuff fits well in relief and could make him a bullpen weapon; upside of high-leverage setup RP.